The team at Figma has created a new resource for “learning, creating and evangelizing design systems” called Design Systems that already has a good collection of interviews and articles by some folks thinking about these things.
I particularly liked Jeroen Ransijn’s post on how to convince your company it’s ready for a design system, where he writes:
Building a design system is not about reaching a single point in time. It’s an ongoing process of learning, building, evangelizing and driving adoption in your organization.
Design systems are a popular topic. Ethan Marcotte recently looked at instances where patterns get weird, Lucan Lemonnier shared a process for creating a consistent design system in Sketch, and Brad Frost debunked the perception that design systems are rigid. Seems like Figma's new site will be a nice curated repository of this ongoing discussion.
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